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Superfighters Deluxe

Updated: Nov 28, 2020





















































About This Game EMBRACE THE CHAOS!Superfighters Deluxe is a chaotic 2D brawler-shooter-platformer in which various gameplay systems interlock to create absurd action movie chaos. It contains several game modes that can be played in singleplayer, online, or local multiplayer.MIND YOUR SURROUNDINGS!The levels are semi-randomized and contain many objects that can be moved, destroyed, used as cover, set on fire, wielded, thrown, and/or dropped on enemies. Learning to adapt, improvise and use the environment to your advantage is key to survival.ARM UP!Find a weapon, or knock one from your enemy's hands. The game's arsenal includes bottles, chairs, knives, swords, chains, handguns, rifles, bazookas, flamethrowers, flare guns, chainsaws and much more!SHARE THE FUN!Game modes include Versus (1-8 players, free team setup), Survival (1-4 players against endless waves of enemies) and Campaign (1-4 players move through the game's story).All game modes can be enjoyed in offline singleplayer, online multiplayer, or shared-screen local multiplayer with up to 4 players.RESIST!The game takes place in a pulpy dystopian alternate history retro sci-fi world. The game's plot and backstory is sprinkled throughout the game, and will be further explored in future campaigns. For now, enjoy the first two chapters: Prime Time in Sunny City and Operation Sunrise!CUSTOMIZE YOUR FIGHTER!Choose your skin and gender, and mix and match various clothes, accessories and colors to set your fighter apart. Complete special Challenges to unlock additional customization items.CREATE!A powerful, built-in Map Editor lets users create their own levels, using all the same tools and assets that were used to create the official maps. Those who know C# can use the Script API to create game-altering extension scripts, and even whole campaigns! Maps and scripts can be uploaded directly to the Steam Workshop.There is also a utility for creating custom language packs for the game's UI. 7aa9394dea Title: Superfighters DeluxeGenre: Action, IndieDeveloper:MythoLogic InteractivePublisher:MythoLogic InteractiveRelease Date: 30 Nov, 2018 Superfighters Deluxe game superfighters deluxe 2. superfighters deluxe maps download. superfighters deluxe bear. superfighters deluxe download unblocked. superfighters deluxe free game. superfighters deluxe kostenlos spielen. superfighters deluxe nasıl oynanır. superfighters deluxe error 23. superfighters deluxe bots. superfighters deluxe beta 1.0. superfighters deluxe free unblocked. superfighters deluxe not opening. superfighters deluxe random. superfighters deluxe jogo. superfighters deluxe edition. superfighters deluxe single player. superfighters deluxe unblocked games 66. superfighters deluxe play online. superfighters deluxe ultimate. superfighters deluxe account. superfighters deluxe zombie mod download. superfighters deluxe 2 player. superfighters deluxe guns. superfighters deluxe zombie nightmare. superfighters deluxe zombie maps. descargar superfighters deluxe windows xp. superfighters deluxe offline. superfighters deluxe indir. superfighters deluxe 1.1.2. superfighters deluxe register. download superfighters deluxe offline. superfighters deluxe ip. superfighters deluxe jugar gratis. superfighters deluxe theme. superfighters deluxe download free mac. superfighters deluxe kongregate. superfighters deluxe battle of teams. superfighters deluxe discord. superfighters deluxe alpha download Less laggy, has good dedicated servers, has a good campaign so far. Good game.. 2d fighting game, melee is the best aspect.easy to learn, hard to master. I played this game for 5 years and now its finally released to the steam. I played flash version, first alpha vesrions with weird characters, alpha version where bazooka had 3 rockets in a single clip and you was not able to customize your pants and finally 1.0.2.c version where i spend most of the playtime. I probably played for 300 hours or more.Pos.+ some maps (and custom too) have destructible enviroment. For example custom map called "time to run" where you can destroy the whole building.+ a lot of items to play with from knife and wrench to bazooka and grenade launcher.+ custom maps with different scenarios+ pretty easy to learn and hard to master melee combat system.+ amazing map editor+ challenges, survival mode and campaign. I recommend you beat them all (except survial mode of course) not only to get different clothes but to get used to controls and just a good training.Cons:- No offcial servers- Port forwarding- Pretty small playerbase, where most of the player are really goodBasically Smash Bros with guns directed by Michael Bay.And yeah it's me Scout(tf2) the one who hosts "s.h.i.t.t.у server". Perfect example of an easy to learn, hard to master game. Great game in almost every way.. After several years of playing this game i could say only 1 thing: IT IS WONDERFUL. es de juego esta llico Status update: The next update is coming at the end of the month, since that will mark the 4 month anniversary of the game's release on Steam. This update will include some (secret) new weapons, items and challenges.Gurt will also release a new version of his Contest script where players fight to capture an area of the map (currently available in the Steam Workshop).Until then, thanks for playing!. Superfighters Deluxe 1.0.3 is out!: * Ready votes only requires a majority of the votes now in order to pass (not all of them like before).* Account ID is now displayed in the server software in the chat view and game user view.* Changed how scripts are found when using the /startscript and /stopscript commands.It's now possible to type in a part of the script's name and it will still be found.For example "/startscript test" will first find a script named "test". Secondly it will try to find a script containing "test" in its name. Only applies to names with 3 or more characters in the script's name.* Added a separate "/reloadscripts" command to reload new scripts from disk (in case you add new scripts while running the game). Before the "/startscript" command would reload scripts automatically in case no script was found - which could cause minor freezes.* Added option to toggle server movement when hosting in the host game settings.* Fixed a crash when a trigger was activated and removed at the same time in maps.* Fixed a bug where you could grab makeshift weapons to cancel throwing primed throwables explosives, mines and molotovs.* Fixed a bug with drop-in-mode "Replace Bots, Open Slots" where some bots wouldn't be managed properly when a player left the game, causing the bot to enter the game in certain cases.* Fixed a bug in the language tool preventing it from starting for certain windows users.* Other fixes and tweaks.. Superfighters Deluxe 1.2.0c is out!: * Ignition value on Incendiary ammo has been reduced for fast-shooting weapons; it now takes a few shots before reaching max fire level. Slower weapons like Magnum and Sniper rifle still ignite to maximum fire level directly.* Slightly reduced Incendiary ammo spawn rate and slightly increased Bouncing ammo spawn rate.* Bouncing projectiles now go 25% slower after the first bounce.* Adjusted the amount of extra ammo you get for certain weapons when grabbing Bouncing ammo or Incendiary ammo.* Shurikens now go through portals like any other thrown item.* Shuriken is now thrown more horizontally so it's easier to hit an enemy standing in front of you.* Fixed a bug where dodged projectiles couldn't hit you after getting deflected or bouncing around.* Bow arrows no longer destroy grenades or mines.* Fixed a bug where thrown items wouldn't always properly hit players in specific circumstances.* Fixed faulty key code in gameplay tip #37.. Superfighters Deluxe 1.0.4 is out!: We've implemented NAT punchthrough, meaning that port forwarding will no longer be required to host and join games!This will make it easier to host and join public games but is not the solution for everyone's unique network situation. It's still required to port forward in certain cases depending on your network, for example if you're behind a restricted symmetric NAT. We also recommend that you set up port forwarding if you host a lot. Also, remember to allow Superfighters Deluxe through your firewall!Patch notes:* Added NAT Punchthrough* Improved performance/speed when loading a map containing thousands of tiles.* Ban comments now include which date the user was banned and by whom.* A text "Second player" will be shown under the account name in the scoreboard if a user joins in with two local players (two players sharing the same computer).* Other fixes and tweaks.. Status update 2018-12-05: Attention superfighters!It's been a crazy time for us, releasing Superfighters Deluxe on Steam. The overall response has been heartwarming and encouraging - our sincere thanks to everyone who has championed the game and tried to help us bring it to a wider audience.While the amount of copies sold isn't nearly enough to let us quit our day jobs and move into full time development (go figure!), we aim to keep improving and building on SFD over the coming months. We aren't out of ideas - not by far - and the plan is to release big, free updates semi-regularly, each with a new story campaign at its center, plus new versus and survival maps, tiles, weapons, customization items and challenges to boot. Work has already begun on the next campaign, for which I'm personally very excited! In addition, we will look at bringing the game to other PC platforms such as GOG.For now, our priority is to fix the remaining problems with the controller support - an update will be released very soon. Another sticking point for some people is the need to port forward to play the game online. While we realize this is inconvenient, implementing dedicated servers in SFD is not trivial, and we currently have no plans to rewrite huge amounts of our net code to do so. Hopefully the slight inconvenience of opening your ports will be weighed up by the literally hundreds of hours of non-repetetive gameplay the multiplayer offers. If you're having trouble hosting or joining, check out the official port forwarding guide here.The 10% discount is on until December 7th. Get it while it's hot!. NOT an April Fool!: Attention superfighters! The price of Superfighters Deluxe has been PERMANENTLY LOWERED to $9.99 or your regional equivalent. On top of that, there is a 25% SALE which lasts until 8 April!Also, check out the brand new 1.2.0 patch, which includes new weapons, powerups and challenges!. Superfighters Deluxe 1.0.1 is out!: * Improved controller support:- Any controller can now be used to navigate the menus (and not only XBox 360 Controllers). The default layout might be a bit strange on non-XBox 360 controllers, but rebinding the keys should work for all. By default, the menu controls are Up/Down/Left/Right to navigate, Attack/Jump/Kick to accept, and Block/Grab to go back/cancel.- Added rebindable key to open the in-game menu (default the Start button).- Using a controller in the keybinding setup panel while binding a key will automatically set that controller to the active one (no need to select it in the drop-down menu first).- Due to technical limitations, controllers now need to be plugged in before starting the game.. Superfighters Deluxe 1.1.1 is out!: * Decreased the .45 pistol's projectile damage (is now only slightly more powerful than the Pistol).* Slightly increased the Carbine's projectile damage.* The dark gray Pump-action shotgun has a new name: "Riot shotgun", and tweaked stats:- It fires 2 extra projectiles and has wider spread. Each projectile does slightly less damage, but overall the damage output has increased.- Ammo capacity decreased from 6 to 5.- New blast sound effect.* Decreased spread of the other Pump-action shotgun slightly.* The Chainsaw now drains fuel as long as you have it drawn (20% of the fuel consumption while attacking). Also added a smoke effect while it's drawn and has fuel left.* Restored the distance you punch/kick C4 as it got an unintentional boost after the introduction of the Strength boost.* Fixed a bug where you could use the chainsaw while activating a Strength boost.* Fixed a bug where you could use a Strength boost and pick up a slowmo and consume the slowmo as a Strength boost.* Fixed a ledge grab problem in Operation Sunrise chapter 2.* Slight music tweak.* Other fixes and tweaks.. Superfighters Deluxe playlist: Splinter has posted the complete (so far!) Superfighters Deluxe soundtrack on YouTube.Check out the official playlist here!. Superfighters Deluxe 1.2.0e is out!: * Fixed a bug where you would get stuck in reloading if you used a speed boost or a strength boost during the reload animation.* Fixed a few missing sounds for the Machine Pistol.* Fixed a bug where the map vote wouldn't be displayed for a second player joining a versus game if there was only one other player waiting around in the server.* Fixed a bug where chat messages from scripts wouldn't always be displayed in the server software chat log as intended.* ScriptAPI: Added IGame.TimeLimit - Gets the total time limit set in the game in seconds. Returns 0 if TimeLimitActive is false.* ScriptAPI: When you are assigned a new Player (e.g. when respawned via a script) you will now flash for a brief moment, like during the start of games.* ScriptAPI: Fixed a bug where AutoVictoryConditionEnabled (when toggled back to true from false via a script) did not always work as intended when there was only one player remaining.* Map Editor: Fixed a bug where certain cheat commands (such as /SetTime) when used in the map editor wouldn't reset properly when entering the main menu, causing the background gameplay preview to be affected.

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